Graphics card maker, Nvidia has announced it is acquiring gaming physics company Ageia to bring the latter's PhysX solution to Nvidia's GeForce graphics hardware cards.
Ageia developed PhysX, a hardware and software engine that adds physical reality to existing games, like smoke billowing from an object after an explosion, or the behavior of a rock after it hits a target. Developers can also use the PhysX software development kit to create interactive middleware for games. Ageia recently provided a kit to developers to create physical experiences in Epic Games' Unreal Tournament 3.
Ageia will add features to Nvidia's graphics products that will boost the physical reality users experience while playing a game, said Derek Perez, an Nvidia spokesman.
According to AGEIA, there are 140 PhysX-based games shipping or in development on Sony Playstation 3, Microsoft XBOX 360, Nintendo Wii and Gaming PCs. In August 2007, AGEIA announced first PhysX Mobile processor, the AGEIA PhysX 100M, for high performance gaming notebook PCs.
AGEIA PhysX Mobile Technology features low power and thermal design with power dissipation of nearly 10W under gameplay conditions.
Company president and CEO Jen-Hsun Huang said of the deal, "The Ageia team is world class, and is passionate about the same thing we are—creating the most amazing and captivating game experiences. By combining the teams that created the world's most pervasive GPU and physics engine brands, we can now bring GeForce-accelerated PhysX to hundreds of millions of gamers around the world."
Dell XPS 1730, launched in September 2007, is one of the first laptops to integrate Ageia PhysX 100M processor.
Terms of the deal were not immediately disclosed, however Nvidia said more details about the acquisition will be provided during the company's quarterly conference call, to be held in mid February.